This is the only mod that makes the game easier, but the result is more realistic and it helps with finishing the more difficult game that results from applying the other mods. Slower Aging - This mod reduces the effects of aging by 25%.This mod is balanced for the harder difficulty levels (Adventurer, Rogue, and Swashbuckler), and might make the easy difficulty levels easier. It also makes the crew take into account the length of the voyage when dividing the plunder, makes the musical instruments a bit more effective, and fixes a minor bug in the game's calculation of crew morale. Reformulated Crew Happiness - This mod changes the crew happiness formulas to eliminate the exploit that allowed players to sail indefinitely without ever paying the crew.Realistic Cannonball Speed - This mod increases the cannonballs to a realistic speed, giving a very different and more challenging combat experience.It also makes disguises more useful and fixes the Dutch rutter so it works correctly according to its description. Minor Relations / Useless Items Mod - This mod fleshes out the relationships with the minor powers (pirates, Indians, and Jesuits), which were never implemented in the original game, and gives use to the Indian and Jesuit artifacts, which were therefore useless in the original game.Iron-man Mod - This mod prevents the player from simply reloading a saved game after making a mistake. The current release of the challenge pack contains the following mods: I call this The Challenge Pack because all but one of the mods serve to make the game more challenging. Since creating my Iron-man Mod for Sid Meier's Pirates! (2004), I've finished another five mods and I'm releasing all six together.
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